Free Resources
Are you looking to learn more about Vectorworks now that you have your copy? You've come to the right place.
User Guides
We offer you two great ways to get started in the software. A quick and easy short tutorial and a more detailed project based tutorial.
QuickStart Guide to Vectorworks 2012
Have you ever wanted a short no-nonsense guide to Vectorworks? This is it! This free guide contains three mini-guides: QuickStart to Fundamentals, QuickStart to Architect, and QuickStart to Landmark. In less than 20 pages you can get started with Vectorworks and learn the most important concepts for creating your designs.
Getting Started with Vectorworks Architect 2012
This step by step instructional tutorial takes you through a complete project from start to finish. This is a relatively short tutorial at less than 100 pages, but lets you try out many of the great features in Vectorworks in the context of a project while teaching you best practices along the way.
Getting Started with Vectorworks Landmark 2012
This step by step instructional tutorial takes you through a complete project from start to finish. This is a relatively short tutorial at less than 100 pages, but lets you try out many of the great features in Vectorworks in the context of a project while teaching you best practices along the way.
Getting Started with Vectorworks Spotlight 2012
This step by step instructional tutorial takes you through a complete project from start to finish. This is a relatively short tutorial at less than 100 pages, but lets you try out many of the great features in Vectorworks in the context of a project while teaching you best practices along the way.

Getting Started with Vectorworks Renderwors 2012
This guide utilizes three case studies as the underpinning for detailed, step-by-step tutorials, using an organized and logical method to develop each rendering exercise, from opening the file at the beginning, to exporting an image at the end. The intent is to convey the fundamental methods of texturing, lighting and rendering by describing the sequence of steps necessary to complete each rendering.